Dan from Sword and Board's recent "Spellcasters as NPC only..." post got me pondering this, although I have seen the notion of fantasy games with no PC magic advocated before.
Frankly, I couldn't do it. I need magic. No matter what, my character has to have some superhuman power that doesn't exist in the real world or I just won't bother. It can be some flavor of actual magic, pseudoscience psionics, even being a virtual reality "decker" in a cyberpunk game, but it's gotta be there.
Sometimes the character is just a dabbler; a swordsman or thief or gunslinger or whatever who doesn't rely on the supernatural all the time. But again, the magic's gotta be there if I'm gonna be.
I can think of literally no example from the past twenty years of gaming of me making an exception to this rule or even considering doing so.
Of course, I didn't want to be seen as crapping up Dan's comment section with my naysaying, so I posted this here instead.
I wonder what this says about me? And how about you?
Recommendations for the original Wilderlands of High Fantasy - On a forum I was asked for a list of what original Judges Guild supplements were useful for a Wilderlands campaign. So I made a list along with my recomme...
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