Just wanted to give you all a little heads-up regarding Roger's recent observations over at "Roles, Rules, and Rolls." Definitely some of the most pertinent reflections on the utter embarrassment of riches that the current classic D&D gaming renaissance has been blessed with...and how people can take absolutely anything for granted.
"The sight of the recently released 300 room Barrowmaze being docked points on Grognardia for not being big enough to be a true megadungeon - I guess that makes it more of a what? Macrodungeon? Kilodungeon? - reminds me that we didn't even know what the hell a megadungeon was in 1982...Really, what we're doing under the banner of the Old School Renaissance is much cooler than 99% of our actual old school experiences with D&D."
Amen! I was reminded of this principal yet again when I stumbled across a recent message board thread where a poster lamented that Michael Curtis' superb Stonehell dungeon is, as yet, "unfinished." There's only what, 700 or so rooms detailed so far? Geez.
Collage Maps, Adventure-writing Process, A City of Cheese - Matt Finch (Frog God Games, Swords & Wizardry, Tome of Adventure Design, Spire of Iron and Crystal, cats and dogs living together) and I had a loooooooooon...
11 hours ago